| cyQuat() (defined in cyQuat) | cyQuat | [inline] |
| cyQuat(float _s, const cyPoint3f &_v) (defined in cyQuat) | cyQuat | [inline] |
| cyQuat(float _s, float _x, float _y, float _z) (defined in cyQuat) | cyQuat | [inline] |
| cyQuat(const cyQuat &q) (defined in cyQuat) | cyQuat | [inline] |
| GetNormalized() const (defined in cyQuat) | cyQuat | [inline] |
| GetRotatedVector(const cyPoint3f &p) (defined in cyQuat) | cyQuat | [inline] |
| GetRotationAngle() | cyQuat | [inline] |
| GetRotationAxis() (defined in cyQuat) | cyQuat | [inline] |
| GetValue(float *array) (defined in cyQuat) | cyQuat | [inline] |
| Length() const (defined in cyQuat) | cyQuat | [inline] |
| LengthSquared() const (defined in cyQuat) | cyQuat | [inline] |
| Normalize() (defined in cyQuat) | cyQuat | [inline] |
| operator * (defined in cyQuat) | cyQuat | [friend] |
| operator *(const cyQuat &q) const (defined in cyQuat) | cyQuat | [inline] |
| operator *(float f) const (defined in cyQuat) | cyQuat | [inline] |
| operator *=(const cyQuat &q) (defined in cyQuat) | cyQuat | [inline] |
| operator *=(float f) (defined in cyQuat) | cyQuat | [inline] |
| operator!=(const cyQuat &q) const (defined in cyQuat) | cyQuat | [inline] |
| operator+(const cyQuat &q) const (defined in cyQuat) | cyQuat | [inline] |
| operator+=(const cyQuat &q) (defined in cyQuat) | cyQuat | [inline] |
| operator-() const (defined in cyQuat) | cyQuat | [inline] |
| operator-(const cyQuat &q) const (defined in cyQuat) | cyQuat | [inline] |
| operator-=(const cyQuat &q) (defined in cyQuat) | cyQuat | [inline] |
| operator==(const cyQuat &q) const (defined in cyQuat) | cyQuat | [inline] |
| Reset() | cyQuat | [inline] |
| RotateVector(cyPoint3f &p) (defined in cyQuat) | cyQuat | [inline] |
| s | cyQuat | |
| Set(float _s, const cyPoint3f &_v) (defined in cyQuat) | cyQuat | [inline] |
| Set(float _s, float _x, float _y, float _z) (defined in cyQuat) | cyQuat | [inline] |
| Set(float *array) (defined in cyQuat) | cyQuat | [inline] |
| SetRotation(float angle, const cyPoint3f &axis) (defined in cyQuat) | cyQuat | [inline] |
| SetRotation(float angle, float axisX, float axisY, float axisZ) (defined in cyQuat) | cyQuat | [inline] |
| ToMatrix3(cyMatrix3f &m) const (defined in cyQuat) | cyQuat | [inline] |
| ToMatrix3() const (defined in cyQuat) | cyQuat | [inline] |
| ToMatrix4(cyMatrix4f &m) const (defined in cyQuat) | cyQuat | [inline] |
| ToMatrix4() const (defined in cyQuat) | cyQuat | [inline] |
| v | cyQuat | |
| Zero() (defined in cyQuat) | cyQuat | [inline] |