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FAQ

How do you pronounce your name?

Jem Youksell - Not to be confused with Jem Finch from To Kill a Mockingbird. :)

When will you graduate?
I am planning to finish my dissertation work by the end of summer 2007. This will be a bit challenging. If you wonder why, take a look at my resume. I will graduate when I find a cool job! :)

Highlights
Mesh Colors


The mesh colors method is a revolutionary way of keeping color data on polygonal meshes. Its simplicity and efficiency make it a perfect choice for applications like 3D painting and storing precomputed data on meshes (like ambient occlusion). More...


Dual Scattering Approximation

Dual Scattering is an extremely fast approximation of multiple scattering simulation in hair, which will be presented in SIGGRAPH 2008. Its extreme simplicity even permits real-time implementation on the GPU. More...


Deep Opacity Maps

This is a new method for computing shadows from semi-transparent objects like hair, which will be presented in EUROGRAPHICS 2008. Extending the concept of opacity shadow maps, deep opacity maps method significantly improves the quality and speed of shadow computation. More...


Wave Particles

This is a new method for the real-time simulation of water waves and their interactions with floating objects presented in SIGGRAPH 2007. It is extremely fast and ready to be used in new generation video games and special effects for movies. More...


Open Source Code Base
 

cyCodeBase is my open source code base intended for graphics programmers. It includes C++ libraries for basic graphics classes, and solutions to frequent graphics programming problems. More...