Research Projects

Hair Mesh Simulation


We present a robust real-time hair simulation method using hair meshes. Leveraging existing simulation models for sheet-based cloth, we introduce a volumetric force model for incorporating hair interactions inside the hair mesh volume. We also introduce a position correction method that minimizes the local deformation of the hair mesh due to collision handling. We demonstrate the robustness of our hair simulation method using large time steps with fast motion, and we show that our method can recover the initial hair shape even when the hair mesh goes through substantial deformation.

The hair meshes method has been protected with US and Internal patents. The reason why I filed a patent application was to protect my investment on Hair Farm. If you would like to use hair meshes for research purposes, please contact me to avoid possible patent infringement.


Real-time Hair Meshes Simulation I3D 2016 paper video.


Kui Wu, Cem Yuksel
Real-time Hair Mesh Simulation
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2016)
Paper - 4.9MB
Publisher's Page
Youtube Video