| |
 |
|
       |
|
|
|
 |
       |
|
|
Open Source Code Base |
|
 |
|
cyCodeBase is my open source code base intended for graphics programmers.
It includes C++ libraries for basic graphics classes,
and solutions to frequent graphics programming problems.
|
|
|
|
|
|
Hair plugin for 3D Studio Max |
|
|
I designed and developed Hair Farm,
the ultimate hair plugin for 3ds Max, which will be released by
Cyber Radiance soon.
It is designed for easy and fast modeling of long hair, stable
and predictable hair simulation, and production quality hair rendering.
It also has an ultra-fast renderer and ray tracer.
I will present the hair modeling approach of Hair Farm as a technical paper in
SIGGRAPH Asia 2009.
For more information please visit Hair Farm's web-site.
| |
 |
|
|
Cyber Radiance Hair Farm
|
|
|
|
Time Filter |
|
Flickering in rendered image sequences is a common problem, especially when
global illumination methods are used. Most production renderers perform
the global illumination computation only for some pixels and interpolate the
rest to speed up the rendering. The errors due to the inaccuracy of the
global illumination computation generate a low frequency noise on the
rendered image. Generally this noise is not visible on a still frame, but
it is extremely annoying in animated sequences. The correct way to get rid of
this flickering is to use a temporal interpolation along with the common spatial
interpolation. Unfortunately, this feature is not supported by most renderers.
|
|
 |
Therefore, I have developed this time domain post filter to remove flickering in the rendered
image sequences. You can download and use it for free.
It is intuitive and easy to use, but it only supports bmp and tga files (sorry about that).
Let me know if you find it useful.
|
| |
Freeware DOWNLOAD
Time Filter Homepage
|
|
|
|
Obj Viewer |
|
This little software allows you to double-click and see the obj files
on your hard drive. It also loads the material information, if the obj file
specifies a mtl file, as well as tga textures. It supports different drawing and lighting
modes including fragment lighting, if your graphics
card supports fragment shaders.
I wrote this software a long time ago, when I was frequently
using obj files. It turned out to be very useful for me at the time.
That is why I wanted to share this tool with you.
Let me know if you like it.
Who knows? May be I can add support for other file types than obj files
in the future.
| |
| Freeware DOWNLOAD
version 1.01
|
|
|